VIRTUAL INTERACTIVE ENVIRONMENT Development
Login form
Search
Site menu
Section categories
Gameplay [4]
ArmA 3
Editing [3]
ArmA 3
Scripting [2]
ArmA 3
Troubleshooting [1]
ArmA 3
Main » Articles » ArmA 3 » Scripting

Arma3 Scripting Guide
Chapter 1:
  • Setting up a file, showscripterrors, and window mode
  • Variables, assignment, initialization, and variable types.
  • Init.sqf, interactions between the game world and the scripts.
  • Alignment of code, bracket usage and setting out code.
  • If/else statement, nested if/else statements.
  • While, and both for-loops types.
  • Commands - player, waituntil, getpos, createvehicle, createunit, hint, format, sleep and a few other bits.
  • And a lot of reference on using BIS forums and the Wiki.

Chapter 2:
Part 1:
- Basic Arrays
- Selecting elements
- Subtracting
- Addition
- forEach command
Part 2:
- Basic Functions
- Local and global
- call
- Spawn
Part 3:
- Making a basic Patrol function.

Category: Scripting | Added by: Master (2013-06-20) | Author: Mikie boy W
Views: 2390 | Tags: scripting | Rating: 0.0/0
Total comments: 0
Only registered users can add comments.
[ Sign Up | Login ]
NOTE
Site friends
  • Create a free website
  • uCoz Community
  • uCoz Textbook
  • Video Tutorials
  • Official Templates Store
  • Best Websites Examples
  • Statistics

    Total online: 1
    Guests: 1
    Users: 0
    TAGS
    projects configuration maps bistudio games terrain terrains bistudio bistudio mods Community bisimulations Wiki Contents Forums Update Overview video bitools buldozer addons bi studio user manuals biedi to sqm scripting missions arma 1 editing print sctripting ARMA 3 arma 2 modelling bistudio community Tools bistudio guides map arma guides support manuals tutorials sqf bi community mods
    Copyright © 2024 vied-arma.ucoz.com All Rights Reserved.